By: Yashika Gupta, Staff Writer, and Francis De La Fuente, Staff Writer

Courtesy of Bandai Namco Entertainment, Little Nightmares III
It’s that time — the days get shorter, the chill starts to set in, and Halloween is just around the corner. While haunted houses and trick-or-treating are classic sources of good-natured fear and fun, horror games are what truly bring the concept of terror to life.
That feeling when the shadows look too real, the whispers seem like they echo outside of your headphones, and when goosebumps start to rise, it truly encapsulates what Halloween is meant to feel like. This October, we’re bringing two games that deserve the spotlight and capture that feeling of fear perfectly.
Released Sep 15, 2025, the game “No I’m Not a Human,” developer Trioskaz paints a grim story of a post-apocalyptic Earth where the last remaining humans are forced to discriminate and decide who is human and who isn’t from the superficial signs that the game gives the player. In this twisted version of Earth, the sun has become humanity’s downfall, leaving the planet in ruins as the slightest ray is enough to incinerate all but the ground humanity stands on.
Forced to become nocturnal, people roam the evening in droves, taking care not to be alone, as humans aren’t the only thing that comes out at night. Visitors, creatures that come from the center of the Earth, which crave human flesh, stalk the night for prey, and bear uncannily human appearances that will leave most unable to distinguish their alienness.

Courtesy of Trioskaz, “No I’m Not a Human”
The players can only rely on FEMA, the game’s fictionalized version of the Federal Emergency Management Agency, to broadcast their “legitimate” signs of being inhuman. Over the course of two weeks, armed with a shotgun, the player is forced to decide which “Humans” get reprieve from the wrath of the sun and which “Visitors” to shun from their home.
The horror in “No I’m Not a Human” comes from how the game confuses the player, forcing them to choose who to save based on naught but a first glance, leaving the player to deal with the consequences. Before venturing off to decide who’s a monster and who’s human, be sure to look in the mirror and see if the reflection staring back is still human despite it all.
Another video game worth checking out is the game “Little Nightmares III,” the third installment in the “Little Nightmares” franchise. Released on October 10, about four years after the second installment. “Little Nightmares III” explores the story of two children traveling through a dark and ghostly realm called The Nowhere.
The previous games established that this realm is filled with monsters, whose aim is to chase the children when they disrupt them from their goals. In this cruel realm, the player can control one of two children, Low and Alone, and travel through different locations and face the monsters known as the “Residents” that live there.
While these monsters seem terrifying and out of place, they represent how twisted society can become in the future if people continue to follow their greed. The various main monsters that attack the children represent the selfish desires of humans.
Depicting the vast extent of consumerism and how far they are willing to go to uphold power, they chase the children if they break routine. Facing tight corridors and sneaking past frozen figures, mindless zombies, and enormous Residents, Low and Alone travel through different locations using mirrors, barely escaping these Residents and fending for themselves.
As the two hide under desks and use their wits and tools to their advantage, they not only explore this nightmarish and cruel world but also experience what brought them there and what their lives were before. Hopping through broken mirrors and following a sparse, hand-drawn map, will the two be able to escape this nightmare they call The Nowhere? Or will they surrender, feeding into the wishes of these mindless Residents and fail to return home?